Fragmentation

  • Understanding EOD attire

    What it’s really like to wear the famous bomb suit. 🎧 Available in audio << EU and what army? Three lessons from the Third Gulf War >> Hello and happy Thursday. I hope that, wherever you are, you’re safe from… Continue reading

    Understanding EOD attire
  • Explosive porcupines: Why strapping explosives to tanks makes them safer

    Tanks, Explosive Reactive Armour and Defensive Aid Suites << The end of the line Don’t eat the grenade >> Update: If you’re new here, you might also be interested in learning how vehicle armour works (terminal ballistics) or busting the… Continue reading

    Explosive porcupines: Why strapping explosives to tanks makes them safer
  • The end of the line

    The science of terminal ballistics << Ireland and the Defence Industrial Complex Explosive porcupines >> Today is the last instalment in my periodic series on ballistics. We’ve ran out of road on this story, and reached our terminus: terminal ballistics,… Continue reading

    The end of the line
  • Unreal Tournament’s Ripper and its improbably bouncing blades

    Video game weapon critique #2124 << Neutrality and Ireland (Part 2) The underwater nuclear family >> Hello again. I recently watched the Unreal Tournament: Xan episode of Secret Level. If you’ve taken note of my obsession with the video game,… Continue reading

    Unreal Tournament’s Ripper and its improbably bouncing blades
  • Splash damage in video games

    Why D&D is more realistic than Call of Duty. << Woke warriors: Sustainability and the military Ireland and Neutrality (Part 1) >> Today I’m going to talk about splash damage in video games. If you enjoyed my article on hitscan… Continue reading

    Splash damage in video games
  • More bang, less light: Explosions in film and TV (Part 2)

    What it takes to actually outrun an explosion. << More bang, less light: Explosions in film and TV (Part 1) More bang, less light: Explosions in film and TV (Part 3)>> Hello again! In our last post we looked at how Hollywood… Continue reading

    More bang, less light: Explosions in film and TV (Part 2)
  • More bang, less light: Explosions in film and TV (Part 1)

    The difference between “Real” and “Hollywood” explosions. << Will the real Jack Reacher please stand up? More bang, less light: Explosions in film and TV (Part 2) >> This week I’m keen to share my thoughts on Hollywood’s idea of… Continue reading

    More bang, less light: Explosions in film and TV (Part 1)