Weapons

  • False economy: Part 2

    Where military spending really gets wasted. << False economy: Part 1 TBC >> … … … 2. What about the waste? .. Strategic autonomy Patronage “Red tape” of compliance, testing, etc.  (+security clearances) I wrote in the last section about… Continue reading

    False economy: Part 2
  • False economy: Part 1

    Some harsh realities about doing war on the cheap. << The truth about tricked-out weapons False economy: Part 2 >> Hi there. I hope you’re all enjoying the summer. For my US-based readers, I hope you had a wonderful 250th… Continue reading

    False economy: Part 1
  • The truth about tricked-out weapons

    Why military equipment personalisation is not like computer games. << Modern myths about asymmetric war TBC >> Hello and Happy Thursday. This week’s column is based on a reader’s question from a few months back: How much are soldiers allowed… Continue reading

    The truth about tricked-out weapons
  • How Guns Work

    Introducing my Military Realism Reports << What if we used every single nuclear weapon? EU and what army? >> Hi there folks. This week I’ve been working on something different. Instead of my usual 2-3k word article, I’ve been putting… Continue reading

    How Guns Work
  • New Year’s Resolutions

    For Hollywood action heroes and filmmakers (and bloggers). << Explosive selection boxes How the sausage is made >> Hello there and a Happy New Year to all my readers. I hope you’ve had (or are still having) a wonderful Christmas/Holiday… Continue reading

    New Year’s Resolutions
  • Stand still so I can shoot you

    Why it’s hard to destroy airborne drones << But WHY did you do it? Three locks for the price of one >> Hi there. This week I’m talking about a topic which has been trending in Ireland over the past… Continue reading

    Stand still so I can shoot you
  • Double nuclear trouble

    The threat posed by nuclear-powered nuclear-armed missiles << Setting the scene Review: A House of Dynamite>> Hi there. I’m interrupting normal service (we were talking about military world-building, and will get back to it) to report on the latest developments… Continue reading

    Double nuclear trouble
  • Silicon psychopaths

    AI and the military << Don’t eat the grenade Holy Grail or Poisoned Chalice? >> Hi there. This week I want to talk about the war elephant in the room: artificial intelligence. I’ve been reading, using, and thinking about AI… Continue reading

    Silicon psychopaths
  • Nuclear War: A[n Alarmist] Scenario

    A review of Annie Jacobsen’s terrifying book about nuclear war << Fashion victims Ireland and the Defence Industrial Complex >> Hi there. This week I’m reviewing Nuclear War: A Scenario by Annie Jacobsen. Written in 2024, this title does exactly… Continue reading

    Nuclear War: A[n Alarmist] Scenario
  • You spin me right round baby…

    The science of external ballistics. << Barrel envy Fashion victims >> Hello again. Continuing the ballistics trend, this week I’m talking about external ballistics. So far, we’ve covered wound ballistics, intermediate ballistics (with a deep dive on silencers), and internal… Continue reading

    You spin me right round baby…
  • Barrel envy

    Gun design principles and internal ballistics. << The underwater nuclear family You spin me right round baby… >> Hi there and Happy Thursday. This week I’m picking up the ballistics thread again. We covered wound ballistics and intermediate ballistics a… Continue reading

    Barrel envy
  • Unreal Tournament’s Ripper and its improbably bouncing blades

    Video game weapon critique #2124 << Neutrality and Ireland (Part 2) The underwater nuclear family >> Hello again. I recently watched the Unreal Tournament: Xan episode of Secret Level. If you’ve taken note of my obsession with the video game,… Continue reading

    Unreal Tournament’s Ripper and its improbably bouncing blades
  • Splash damage in video games

    Why D&D is more realistic than Call of Duty. << Woke warriors: Sustainability and the military Ireland and Neutrality (Part 1) >> Today I’m going to talk about splash damage in video games. If you enjoyed my article on hitscan… Continue reading

    Splash damage in video games
  • Woke warriors: Sustainability and the military

    Can military operations be sustainable? Should they be? << Send in the troops (Part 2) Splash damage in video games >> Today I want to look at sustainability in the military context. I’m talking about “sustainability” in its everyday meaning… Continue reading

    Woke warriors: Sustainability and the military
  • The science behind the Massive Ordnance Penetrator

    A quick guide to bunker-busting bombs. << Send in the troops (Part 1) Send in the troops (Part 2) >> Hello again. This week I rejigged my editorial calendar a bit in order to write about the “bunker busting” bombs… Continue reading

    The science behind the Massive Ordnance Penetrator
  • Silencers: not very silent

    The reality of firearm suppressors. 🎧 Audio narration available for subscribers. Sign up below to access. << Bullets flying backwards Send in the troops (Part 1) >> Update: Wow, this article has really blown up. If you’re new here, you… Continue reading

    Silencers: not very silent
  • Bullets flying backwards

    The strange world of intermediate ballistics. << Jelly vs. lead Silencers: not very silent >> How time has flown. I started Military Realism a year ago this week with an article marking the 80th anniversary of Operation Overlord (a.k.a. “D-Day.”). I… Continue reading

    Bullets flying backwards
  • Jelly vs. lead

    The myths and realities of wound ballistics. << The importance of being alive Bullets flying backwards >> Hello again to all my new and regular readers. Last week’s post was called “The importance of being alive,” but the original working… Continue reading

    Jelly vs. lead
  • Indiscriminate killers?

    The reality of cluster munitions << My culture is not your fitness regime Film review: Warfare >> Hello again to all my new and regular readers alike. Cluster munitions have been in the news recently, primarily because of the Russo-Ukrainian War.… Continue reading

    Indiscriminate killers?
  • Reacher’s last chance (Part 2)

    Season 3: Pedantic points and cargo cult screenwriting << Reacher’s last chance (Part 1) Easter greetings and a bit about me >> Hello again and welcome back. I hope you enjoyed last week’s analysis of the absolutely ridiculous fight scene between… Continue reading

    Reacher’s last chance (Part 2)
  • Reacher’s last chance (Part 1)

    My review of Season Three << What do you do in the army? Reacher’s last chance (Part 2) >> Hello again and happy Thursday all. This week (and next, TBC) I’m reviewing Season Three of Reacher, Amazon Prime’s adaptation of… Continue reading

    Reacher’s last chance (Part 1)
  • Magical instant bullets

    Unreal Tournament weapons: Part 3 🎧 Audio narration available for subscribers. Sign up below to access. << Flak Cannons and shotguns Custard bombs >> Update: If you want to see more Unreal Tournament articles, check out my pieces on laser… Continue reading

    Magical instant bullets
  • The Flak Cannon makes no sense, but I love it regardless

    Unreal Tournament weapons: Part 2 🎧 Available in audio << Dr. Strangelove and Mutually Assured Destruction Magical instant bullets >> Hello again. This week I’m bringing another instalment in our Unreal Tournament weapon critiques. I’ll turn my beady eyes on… Continue reading

    The Flak Cannon makes no sense, but I love it regardless
  • Weapon critiques: Rocket fails

    Badly-behaving rockets in film, TV, and video games << Weapon critiques: HEAT doesn’t melt Film Review: Civil War >> Hello again. This week’s post is a bit of a hybrid. I’m picking up a thread I pulled last week when… Continue reading

    Weapon critiques: Rocket fails